Museums

Enter the virtual tour

Museums conserve collections of artefacts or other objects of artistic, cultural, historical or scientific importance. Only part of these collections are visible at any time. With a virtual tour, a museum can expand the visitor narrative by showing not only how the gallery spaces are related to each other, but also show more artefacts and information in selectable pop-ups on screen. Many visitors are also interested in the research and restoration that happens behind the scenes, beyond the public areas. Virtual Diorama offers an entertaining presentation method to explain the significance of all the work that a museum accomplishes.

ally circumstances occur in which toil and pain virtual LAJEUNESSE & PAUL RAPHAELPRODUCED BY Fally circumstances occur in which toil and pain PRODUCER MATHIEU DUMONTEXECUTIVE PRODUCERS no resultant pleasure?pleasure rationally encounter consequenc virtual & PAUL STUDIOSSwho avoids a pain that produces no resultant pleasure?COMPOSER FRÉDÉRIC BÉGIN

High-end real estate

Enter the virtual tour

Many up-market properties are unique. Each one has a personality of its own. It needs to be seen in the right conditions, and also to give a sense of how the different spaces, interior and exterior, relate to each other. Typically, potential buyers have busy lives, and may need to see many properties before finding a personality that suits them. A virtual tour is an excellent way to show clients around virtually, saving them time and travel. A lot of other information can be conveyed in a virtual tour, allowing the client to pull up more information, high-resolution photos, video, or special features of the property.

WRITTEN AND DIRECTED BY FRANCOIS BLOUIN, virtual LAJEUNESSE & PAUL RAPHAELA virtual & PAUL STUDIOS AND CIRQUE DU SOLEIL CO-PRODUCTIONCINEMATIC VR TECHNOLOGY virtual & PAUL STUDIOSSOUND HEADSPACE STUDIO

The private collector

Enter the virtual tour

You have a fantastic collection. You would like others to appreciate it, but there is rarely a day that is convenient to invite people to your home. There are also security implications. Now you can let people to see everything you have carefully collected, even the items that you do not have room to display. This serie of Oriental statuary gives a visitor a quick overview of the depth and range of the collection. Click on an object to get more detailed information. An info pop-up can be a high resolution photo, a detailed description or even a video.

WRITTEN AND DIRECTED BY FRANCOIS BLOUIN, virtual LAJEUNESSE & PAUL RAPHAELA virtual & PAUL STUDIOS AND CIRQUE DU SOLEIL CO-PRODUCTIONCINEMATIC VR TECHNOLOGY virtual & PAUL STUDIOSSOUND HEADSPACE STUDIO

Hotels

Enter the virtual tour

Decisions about which hotel to stay in are increasingly made by women, whether for business or social reasons. According to a CNN survey, half of business travellers are women, and they make 80% of family purchase decisions for holidays and travel. So, show women that you care about their security, their individual needs and their comfort. A 360 presentation can show how the different public areas relate to each other, as well as the hotel room amenities. More information can be embedded in the virtual tour in the form of photos, videos and texts to draw attention to the special details that appeal particularly to women.

WRITTEN AND DIRECTED BY FRANCOIS BLOUIN, virtual LAJEUNESSE & PAUL RAPHAELA virtual & PAUL STUDIOS AND CIRQUE DU SOLEIL CO-PRODUCTIONCINEMATIC VR TECHNOLOGY virtual & PAUL STUDIOSSOUND HEADSPACE STUDIO

Public spaces

Enter the virtual tour

A large public site such as a hospital complex or an education campus can be difficult to navigate for a first time visitor. There are usually large and small signs to lead you, by arrows, to the right department. It is often confusing if you don't know exactly what you are looking for. A sequence of 360 visual navigation aids can lead you to the right building, the right floor and the right room. You know you are in the right place at each stage, because it looks the same on screen. Large commercial or industrial buildings can also take advantage of 360 to guide visitors to the right spot.

WRITTEN AND DIRECTED BY FRANCOIS BLOUIN, virtual LAJEUNESSE & PAUL RAPHAELA virtual & PAUL STUDIOS AND CIRQUE DU SOLEIL CO-PRODUCTIONCINEMATIC VR TECHNOLOGY virtual & PAUL STUDIOSSOUND HEADSPACE STUDIO

Historic sites

Enter the virtual tour

Too much modern signage and captioning spoils visitor appreciation of historic sites. Guided tours, guide books, and on site museums are all used to keep these distractions to a minimum. But imagine yourself with a virtual tour on your phone, taken at the same spot that you are standing. You can look around and open pop-ups on screen that show or tell you more about that part of the site. You can even spin 3D photos of local artefacts to look at them from every angle.

WRITTEN AND DIRECTED BY FRANCOIS BLOUIN, virtual LAJEUNESSE & PAUL RAPHAELA virtual & PAUL STUDIOS AND CIRQUE DU SOLEIL CO-PRODUCTIONCINEMATIC VR TECHNOLOGY virtual & PAUL STUDIOSSOUND HEADSPACE STUDIO

Show your audience around!

JOHANNES SÖDERSTRÖM
Founder / Creative Director
+358 405796205
johannes.soderstrom@virtualdiorama.com

JOHAN WULF
Sales
+358 405017065
johan.wulf@virtualdiorama.com


JOHANNES SLOTTE
Sales
+358 407157490
johannes.slotte@virtualdiorama.com


TOMMY FRIMAN
Developer
+358 407158236
tommy.friman@virtualdiorama.com


HANNA SJÖSTRÖM
Photographer
hanna.sjostrom@virtualdiorama.com

Virtual Diorama specialises in the creation of high-resolution virtual tours and 360º product photography for online viewing.

In 360º product photography, the camera remains fixed while the object is rotated in front of it. The camera takes 40 to 160 high resolution images that are seamlessly made into a smooth online movie that can be spun in any direction, stopped and zoomed.

Our 360 technology has been developed for companies and institutions who need to show three-dimensional products or objects on their websites or POS kiosks. Museums, auction houses, online stores and other collections are just a few of the clients who use 360 photography to add value for their customers.

view example

A virtual tour is a simulation of a real location made with media, including still photography, 360-degree panoramas, video, text, narration, and more. Virtual tours allow viewers to see a location and experience it.

Each virtual tour is created from a number of photographs that are 'stitched' together to create a special panoramic image. An online software program uses our coded version of the image to wrap it around a point, in 360 degrees. You are at that point, and you can look around by mouse, keypad or smartphone navigation. Then you can jump straight to another point with its own 360.

Hotels, clubs, venues, theatres, universities, car dealerships, and amusements parks are just a few of the industries that are already using this innovative online marketing tool. Almost any business that has some sort of large or small structure or area to show is a great candidate for a 360 Virtual Tour.

A virtual tour can be viewed on screen, on your mobile or true VR glasses.

view example

Talent

At virtual & Paul Studios we are storytellers embracing technology to create cinematic virtual reality experiences. We believe virtual reality is the new art form to tell stories. This new art form needs talent like you. Join us into this new frontier.

If you are passionate about what you do, enjoy being part of a team of high performers and get a kick out of using your resourcefulness to push the boundaries of technology and innovate, we want to hear from you!

What you're in for if you join our team

  • We are a start-up with a solid financial position undergoing serious growth.
  • We value competency, collaboration, creativity and humility.
  • In addition to working with very cool people, you get a comprehensive group insurance, fair salary and endless possibilities to contribute to innovation in an exciting and growing field.

    Click on the following links to view a description of every job to fill in our team right now:

Virtual Diorama is here to provide you with more information, answer any questions you may have and create an effective solution for your instructional needs.

Phone: +358 40 5796205

Email: info@virtualdiorama.com



virtual & Paul Studios Inc. – Privacy Policy (the "Policy")

1. Introduction & Overview

In general, virtual & Paul Studios Inc. collects personal information from the following sources:
  • Our website
  • Communications with our company by telephone, email, etc.
  • Our apps
The information we collect is of two types: information which you personally provide, such as via a web form or personal communications ("User-Provided Data") or which is automatically collected, such as information sent by your web browser or our application ("App Data").

virtual & Paul Studios Inc. will use User-Provided Data only for the purpose for which you have provided it, as specified in the applicable web page, application screen, or other medium of communication. For example, if you contact us via a link or form on any of our websites or distribution platforms we will use the information you provide to respond to your request.

Minors (people under the age of 18 in most jurisdictions) must obtain the consent of their parent or guardian before providing any personal information.

App Data does not identify you as a user, nor is App Data associated or stored with your User Data (except when you specifically ask us to do something which requires that combination, such as for troubleshooting).

virtual & Paul Studios Inc. will use App Data for the purposes above and for other purposes relating to the business of the company, such as (but not limited to) understanding how users make use of our Experiences, evaluating and improving our technology, etc.

virtual & Paul Studios Inc. does not generally share any personal information and uses appropriate security and technology measures to protect your information. Exceptions and details are listed below.

2. Information Collection

virtual & Paul Studios Inc. collects and stores User-Provided Data only as that information is explicitly provided or approved by the user. For example, if you send us an email, we collect the email address and content of that email. Similarly, if you fill out a web form, we collect the information you provide on that form.

Except for purposes of billing (see below), any payment information, such as credit card, billing or similar information will be treated as User-Provided Data.

virtual & Paul Studios Inc. collects App Data from your web browser and from your use of our Experiences, which is likely to include some or all of the following: the IP address, current status (including for example processor performance and temperature), technical characteristics of your device, your use of our Experiences (including performance data, your viewing direction and other user behavior) and software. These are examples of the information we may collect; we may collect additional information as our content, software, or analytics develop.

With your explicit consent, we may also collect information about you from social media or other sources, such as Facebook, Twitter, etc. We will treat such information as User-Provided Data and/or App Data under this Policy.

3. Cookies

Our website uses 'cookies', a mechanism through which our website is able to identify you when you return to our site. This allows us to provide a more personal experience, such as helping us provide content relevant to your prior use of our site.

4. Information Use

We will use User-Provided Data for the purposes communicated as part of the web form, app screen or other communication with the user. Examples include responding to user requests and/or providing personalized content to the user.

We may use User-Provided Data for marketing purposes. You may opt out of such use by contacting us (see below). We will use App Data to understand our users' interaction with our Experiences and to improve our Experiences.

5. Information Sharing

virtual & Paul Studios Inc. does not ordinarily share personal information with any other party. The following are exceptions where virtual & Paul Studios Inc. will share personal information:
  • Where we are required to do so by law, regulation, or when sharing is part of our response to a legal claim or action.
  • Where we believe, in good faith, that sharing is appropriate to protect the rights of others, such as (but not limited to) the rights of other Studios Félix & Paul Inc. clients, third party intellectual property rights, etc.
  • As to Billing Data, as may be reasonably required for us to receive payment, such as sharing Billing Data with our bank or credit card processor.
virtual & Paul Studios Inc. may use the services of third parties for the collection, storage, management, and analysis of personal information. If virtual & Paul Studios Inc. uses the services of a third party, it will use reasonable efforts to assure that the third party substantially complies with this Policy.

If virtual & Paul Studios Inc. is acquired by or merges with another company or otherwise transfers part of its business, it is likely that the personal information held by virtual & Paul Studios Inc. will be combined with that of the other company.

6. Compliance with Law, Contact Details, Disputes.

In any case where applicable law requires us to deviate from this Policy, we will, of course, follow the requires of such law.

If you which to contact us in regard to a privacy issue, please write to us at our Montreal office or email [email protected]

This Policy is governed by and construed in accordance with the laws of the Province of Quebec and the laws of Canada applicable therein. In case of any dispute with virtual and Paul Studios Inc. in regard to or arising from this Privacy Policy, you agree that the exclusive venue for any such dispute will be the courts of the Province of Quebec, judicial district of Montreal.

7. Changes

We may modify this Policy at any time by posting a new Policy at . If you disagree with any such modifications, contact us immediately and we will use reasonable efforts to remove any User-Provided Data being understood that we may then continue to use any App Data in accordance with the then-governing Policy.

8. Definitions

"virtual & Paul Studios Inc." means the Canadian corporation bearing this name and having its head office at 350 rue le Moyne, Suite 100, Montreal, QC, H2Y 1Y3, Canada.

"Experiences" means content, software, and/or other materials created by or for Studios Félix & Paul Inc.

Virtual Diorama specialises in the creation of high-resolution virtual tours and 360º product photography for online viewing.